Pricing
In the begining everything i sold was priced to sell , rare or comman it made no difference.. all my stuff was cheap. I had to do this as in the first few days i needed money and i needed it now!!!!
A few days later my prices are starting to change although i still need money im not worried about selling stuff on a hourly basis. Im creeping the price of my rare items upward aiming to sell them to the rich twink crowd who i have discovered though many years playing crafter's in various games are willing to spend INSANE prices on items even if their charecter will only wear it a few days at most.
My comman gear is still priced to sell ... i make so much of it i need it to sell as fast as possible to make room for the next ton of stuff im churning out. Ive found theres no point pricing comman gear at high prices as those that twink wont look at it anyway and those forced to look at it due to money constraints will buy crappy dropped gear rather than pay over the odds for a marginally better piece of crafted gear.
I know some will argue the they think dropped gear is better than crafted these days i would argue however that with the new ranges of crafted with various "stat sets" it makes it easier for the player to maximise the stats they need for there class. Players are inherenty lazy and most would prefer to type a keyword into the search window of a set of armour they know will have the stats they are looking for than spend hours trolling though the lists and lists of dropped gear to find the bits they need.
All in all i suppose you could say my comman gear is priced for the newbie to get rid of it quick , and my rare gear is priced insanly for the twinks, it might not sell fast but when it does my pockets will feel better for it.
A few days later my prices are starting to change although i still need money im not worried about selling stuff on a hourly basis. Im creeping the price of my rare items upward aiming to sell them to the rich twink crowd who i have discovered though many years playing crafter's in various games are willing to spend INSANE prices on items even if their charecter will only wear it a few days at most.
My comman gear is still priced to sell ... i make so much of it i need it to sell as fast as possible to make room for the next ton of stuff im churning out. Ive found theres no point pricing comman gear at high prices as those that twink wont look at it anyway and those forced to look at it due to money constraints will buy crappy dropped gear rather than pay over the odds for a marginally better piece of crafted gear.
I know some will argue the they think dropped gear is better than crafted these days i would argue however that with the new ranges of crafted with various "stat sets" it makes it easier for the player to maximise the stats they need for there class. Players are inherenty lazy and most would prefer to type a keyword into the search window of a set of armour they know will have the stats they are looking for than spend hours trolling though the lists and lists of dropped gear to find the bits they need.
All in all i suppose you could say my comman gear is priced for the newbie to get rid of it quick , and my rare gear is priced insanly for the twinks, it might not sell fast but when it does my pockets will feel better for it.